The Real Talk on Steam's Cut: What Your Game Actually Makes …
The Real Talk on Steam's Cut: What Your Game Actually Makes (And Why It's Complicated) Hey indie devs! ... Real Talk: A Case Study. Let's look at a real indie success story (name changed …
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The 30% Cut Steam Takes On Game Sales :: Steam Discussions
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Jun 29, 2024 · Valve already takes lower cut from games that earn enough revenue on Steam. For games making over 10 million $ the cut is 25% and for games making over 50 million $ the …
steamcommunity.com
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Report: Steam's 30% Cut Is Actually The Industry Standard
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By Tom Marks Updated: Jan 14, 2020 4:30 amPosted: Oct 7, 2019 5:45 pm Last year the Epic Games Store swooped in and started hoovering up game exclusives like they were Pokemon cards, offering PC publishers an alternative to Valve's 30% cut on Steam by taking just 12% from the games sold through its new platform. Since then, the cuts game retailers tak…
ign.com
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Gaming News: The Debate On Steam's 30% Cut And Its Impact On …
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Dec 17, 2024 · In wrapping up the vibrant discussion surrounding Steam’s 30% cut, it’s clear that the sentiments shared are deeply embedded in personal experience and collective …
zleague.gg
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Does Steam´s 30% Cut Come From The ORIGINAL Selling Price Of …
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Lets say game copy costs 10 USD, lets say that VAT (Value Added Tax) from all the copies you sold all over the world (different states = different number of copies sold in each state (USA, …
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Do You Think Steam’s 30% Cut Is Fair? : R/Steam - Reddit
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And if you aren't interested in Steams offer of promotion for the 30% cut, there are other ways to publish your game, that understandably requires you to promote the game yourself. So where …
reddit.com
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Report: Steam's 30% Cut Is Actually The Industry Standard
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Imagine what it is for a third party developer using one of the major publishers. The 70% Apple/Steam/Google cut is actually amazing for anyone that's self-publishing, especially given …
reddit.com
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Steam’s 30% Cut Isn’t Outrageous: It’s Actually The Industry Standard
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Oct 7, 2019 · The only real outliers are Epic Games’s 12% and the Humble Store, which asks for 25%. (The latter only keeps 15%; the rest goes either to charity or back to the buyer as store …
thefpsreview.com
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Most Game Devs Don't Think Steam Earns Its 30% Revenue Cut
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I use steam chat and steam groups pretty regularly (though much less these days because of Discord's prevalence) -- but I don't actually need to buy games on the platform to use those …
reddit.com
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Steam Appears To Have A Quality Problem With 80% Of Games Not …
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17 hours ago · Big-budget games are almost guaranteed a spot on the front page, but smaller titles have a hard time being discovered. As you might expect with the sheer number of games …
the-sun.com
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One Of Steam's Most Underrated Features: 0% Cut From Any Keys
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Saying that keys are a benefit to devs compared to Epic is just making excuses. The only end game is Steam matching Epic to the 12% cut. If Valve refuses, then steam will simply become …
reddit.com
FAQs about The Real Talk on Steam's Cut: What Your Game Actually Makes … Coupon?
Why did steam cut so much?
Is steam still a long way off the EGS cut?
Could steam get by lowering the cut they take?
Does steam take a 30% cut?
Do steam ask for a lot of keys?
Why do people buy Steam keys on other stores?
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