Reboot 5% Boss Damage Requirement Changes - Official …

Nov 10, 2023  · Another example of this being a problem is the newly introduced Griefing tactic created due to this 5% requirement. It is possible to join a group of players through the Boss …


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Reboot 5% Boss Damage Requirement Changes - Official …

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Nov 10, 2023  · Another example of this being a problem is the newly introduced Griefing tactic created due to this 5% requirement. It is possible to join a group of players through the Boss …

nexon.net

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New Reboot Carry Rules: Who's Affected? : R/Maplestory - Reddit

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The changes are, in short, to get drop rewards and mesos, you need to deal at least 5% of the bosses hp in damage. Let's look at who this may affect:

reddit.com

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Gollux, Princess No, And ALL Other Bosses 5% Rule

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Sep 6, 2023  · Lower the requirement from 5% to 1 or 2%. The data that was given by the Korean team when announcing this change in KMS was that around 40% of players do less than 1% …

nexon.net

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5% Minimum Damage Requirement For Bosses - Official …

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Aug 31, 2023  · Hello, my feedback is that requiring 5% minimum damage is terrible game design and limits party play. Supports cannot keep up. A lot of them are (rightfully) refusing to do …

nexon.net

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Reboot Bosses HP And 5% Cheatsheet : Maplestory

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Made an up to date boss HP list with their respective 5% needed for loot. All HP's should match the current version values, and also included in both Limbo difficulties with estimated HP …

redditmedia.com

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Impact Of 5% Patch On KMS Reboot : R/Maplestory - Reddit

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In addition, after multiple systems buffs (reboot FD change, boss crystals, star force cost reductions), it's easy for endgame support players to reach the point where they're soloing …

reddit.com

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5% - 10% Damage Requirement : R/Maplestory - Reddit

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The only issue I have with this change is that it makes gearing up mules a pain on reboot. For that I wish there was some way to transfer at least midgame gear boxes/abso and arcane coins …

reddit.com

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5% Boss Carry Nerf Damage Guide | MapleStory Reboot

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Aug 23, 2023  · Just a quick guide on the 5% boss carry nerf for party bossing damage guide, primarily for maplestory reboot players. If you have any feedback about the way I make videos …

youtube.com

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Boss Damage Indicator Change - Official MapleStory Website

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Requesting the boss damage indicator show party members if they've done 5% of the total boss health instead of 5% of the current party damage.

nexon.net

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“In Reboot The 5% Minimum Damage Contribution In Bosses For

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“In Reboot the 5% minimum damage contribution in bosses for drops…they will be adding a visual icon to display if you have reached that contribution or not”

reddit.com

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Kanna Failure Of A Rework - Official MapleStory Website

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Sep 4, 2023  · To facilitate the change, Spirit's Domain was reduced to 15% final damage from 33% final damage, and 100% boss damage (bd) was given to Kanna. However this barely …

nexon.net

FAQs about Reboot 5% Boss Damage Requirement Changes - Official … Coupon?

How do you get Boss rewards in Reboot world?

In Reboot World, when entering a boss with a party of 2 or more people, only characters that have dealt a total of 5% or more damage to the boss and its summoned monsters will acquire boss rewards, including the Intense Power Crystal. ...

Are party boss battles a problem in Reboot world?

According to data, in January and February 2023, the percentage of characters who dealt less than 1% of the total damage in party boss battles in Reboot and Reboot2 worlds was over 40%. We have determined that such behavior seriously undermines the unique experience of Reboot World and have promptly developed a system improvement plan. ...

How much boss damage do you get if you clear a boss?

The Korean Team claims that around 40% of users who cleared did less than 1% of the boss damage. Making the requirement of 1% is a good start then. If you feel that doesn't encompass enough, then boost it to 3%. Another idea is just remove the requirement at high enough tiered bosses. From BlackMage onwards, don't have the requirement anymore. ...

Is 1% a good level for boss damage?

The initial intent of this seemed to be to stop full on carries, and RMT. The Korean Team claims that around 40% of users who cleared did less than 1% of the boss damage. Making the requirement of 1% is a good start then. If you feel that doesn't encompass enough, then boost it to 3%. ...

What are the pricing criteria for intense power crystal in Reboot world?

The pricing criteria for Intense Power Crystal in Reboot World will be changed. Current: Based on the number of party members when entering the boss room. Changed: Based on the ratio of damage dealt to the boss and monsters summoned by the boss, with a minimum of 5%, by party members. ...

Why did Nexon remove Boss carries in reboot?

Nexon wanted to remove boss carries in reboot because they were being sold for $$ and nexon wasn’t getting a piece of that pie. 5% really isn’t that bad it only stops completely ungeared chars. A better question to ask though is how much of the rewards do you get at 5%? ...

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